We offer three different After School Clubs:
1. Curious Minds Club at St Thomas of Canterbury Catholic Primary School
Years 2 – 6 ; 2:45 – 3:45pm Fridays (28 February 2020, 6 March 2020, 13 March 2020, 20 March 2020, 27 March 2020 and 3 April 2020)
The aim of this new club is to introduce your curious child to things they never knew they were interested in. This will be a very hands-on club, as we use materials to explore space, shape and time. This term we are looking at shapes, in both two and three dimensions. We will be exploring why some shapes fit together, and some don’t. We will explore different types of symmetry. We will build models to bring home. While having lots of fun, your child will develop their skills in problem solving, deduction and logical reasoning. They will also be opening their minds to the beautiful possibilities of the mathematical world.
A drink and biscuit (and sometimes a piece of geometric fruit) will be offered at the start of each session.
This club costs £21.00 for the half term (equates to £3.50 per session). Payment for the half-term is needed by Thursday 27 February 2020 at the latest. Payments are non-refundable.
HOW TO PAY
Please find Debbie or Anna on the playground at drop-off or pick-up and pay by cash. Alternatively, leave your cash in an envelope with the staff in the office. Write your child’s name on the envelope to avoid any confusion.
2. Bletchley Juniors Codebreaking Club
This club will introduce your child to ciphers, codebreaking and secret messages. Each week we will explore a different type of cipher. Your child will make visual encoding tools, and decode ciphertexts. We will not use any electronic devices. We will use puzzles and codebreaking games to vary the activities. This club will help your child improve their skills in problem solving, deduction and logical reasoning.
(To avoid confusion, this club does not teach computer coding).
This club runs for two terms.
3. Board Games from Around the World
Introduce your child to strategic board games from around the world, as well as old favourites such as Draughts, Chinese Chequers and Mastermind. Games are grouped into themes to bring out the similarities e.g. capture games; race games; replacement games; memory games; NIM games; 3, 4 or 5 in a row games.
This club will help your child improve their skills in problem solving, abstract thinking, spatial perception, colour and pattern recognition, memory and concentration.
This club can run for at least one academic year.
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